Creative Technologist & Post-Production Lead · Los Angeles

I cut the work, and I build the pipeline it runs on.

Over twenty years across editing, VFX, and sound. Today I lead the technical side of a post department: designing workflows, writing tools, and bringing generative AI into production without lowering the creative bar.

NOW PLAYING VisionMD · generative character spot
  • Early since 2007stereo 3D at Disney then, generative AI now
  • 10-person crewran production and post on the remote pipeline
  • Python toolswritten with AI to extend DaVinci Resolve
  • Award-winningdirector, editor, and VFX artist

01

Generative AI, shipped

Everything here was made for paid social. These are production pieces, not demos: generated characters, environments, and motion that had to survive a stakeholder review, a brand check, and a 9:16 delivery spec. The interesting question is never what a model can make. It's which tool earns a place in the pipeline, and what it replaces.

VisionMD — “Your Eyes Work Hard”

A generated character with a commute problem. I built the character spot around it: story, graphics system, edit, and mix, sized for a fast-turn motion ad.

1MD Nutrition · 2026 · 9:16

VisionMD — “Tired Eyes?”

Same character, second story: from a tired commute to a fix at home. Built alongside the first so the campaign had two angles from one character.

1MD Nutrition · 2026 · 9:16

LiverMD — Static to motion, v1

Taking a proven static ad and bringing it to life. In this version the doctor presents while the symptom checklist builds, and the organ lands the message.

1MD Nutrition · 2026 · 9:16

LiverMD — Static to motion, v2

Same concept, different lead. Here the organ carries the story from the first beat, progressing from healthy to damaged as each symptom appears.

1MD Nutrition · 2026 · 9:16

In rotation Runway · ComfyUI · Weavy · Beeble · ElevenLabs · Seedance 2 · Wan 3.0

02

Pipelines & tools

Most of my work now happens outside the timeline. I've built production and post infrastructure from nothing four times, starting with a stereo 3D rig at Disney in 2007, and I write my own tools when the one I need doesn't exist yet.

The remote pipeline I designed at Scale Media, camera to archive. It has evolved over time with the company and its needs, moving from Dropbox and Frame.io to LucidLink and Iconik.

2019 – now · Scale Media

Remote post pipeline

Designed a shared online workflow from scratch: file naming, folder architecture, storage strategy, and project organization. Adopted across production and post for a crew of ten at its peak; supports six editors today. Chose the editing software and led the evaluation that landed on Iconik for media management. Wrote the team's complete workflow and procedures guide, trained every editor on it, and it's now part of onboarding for new hires.

2017 – 2019 · Genius Produced

On-site post workflow

Built a department's post pipeline around a new shared server, with standards covering media offload from production, folder structure, file naming, and every step through delivery. Also production's first call when a shoot involved VFX.

2012 – 2017 · Winckler

Studio recording chain

Specified and built a recording setup end to end: microphones, preamps, limiters and signal processing, A/D conversion, and recording software. Then designed the session workflow around it, and used it to dub feature films.

2007 – 2008 · Disney

Stereo 3D capture rig

Designed a dual-camera stereo rig while 3D was still new to the studio, and had it built by the studio machine shop. To see convergence live, I fed one camera's red channel and the other's green into the monitor's component input. We used it to make the 3D short The MacGuffin, which I co-wrote, co-directed, edited, and produced. See the training series ↓

Disney Studio New Technology · 2008

Teaching an industry a new technology

As theaters switched from film to digital projection, projectionists needed to learn a new system fast. My creative partner and I co-wrote, shot, and produced our Jimmy the Projectionist series, seven short videos covering every step from ingesting a DCP to projecting 3D. Disney distributed it to projectionists across the country, and it stayed on the studio's Digital Cinema portal for a decade, through at least 2018.

Co-writer · Camera · Producer · Disney's portal, archived 2018 ↗

Tools I've written with AI coding assistants

Python · DaVinci Resolve

Layout assistant

Arranges multiple clips on screen in one pass: align on X or Y, then distribute evenly between two points. Split screens and multi-ups that used to take manual transform math now take seconds.

Python · LLM · Resolve

Rough-cut assembly

A script that let a language model scan footage, choose b-roll, and lay down a rough cut. Built before native AI integrations arrived to do the same job.

Claude · SVG/HTML → ProRes

Beyond the template library

I have Claude build and animate brand graphics as code, in SVG and HTML, then render them out as ProRes: 4444 with transparency when they layer over footage, 422 when they don't. Each animation is made fresh and exactly on-brand, and drops straight into the edit. The approach has largely replaced our Fusion graphics templates.

Stack

  • DaVinci Resolve
  • Fusion
  • Premiere Pro
  • After Effects
  • Nuke
  • Pro Tools
  • Python
  • Iconik
  • LucidLink
  • Frame.io
  • Dropbox
  • Runway
  • ComfyUI
  • Weavy
  • Beeble
  • ElevenLabs
  • Seedance 2
  • Wan 3.0
  • Midjourney

03

Performance creative

Direct-response ads, launch videos, and social spots. Performance work gets measured, not admired, which makes it the most honest test of a workflow: how fast can a new idea reach an audience without the quality dropping? Each piece is mine end to end, from edit and motion to color and sound.

VisionMD — 3D product shot

3D render and animation: the cap pops and the softgels pour.

1MD Nutrition · 2024 · 9:16

Nutraful — 2-Minute Gut Quiz

Acquisition ad that walks the viewer through the quiz itself, so the click feels like the next step.

1MD Nutrition · Meta · 4:5

Tru Alchemy — Mystic Mask

A color-changing mask sold as a ritual, carried by kinetic type and a slower pace.

Tru Alchemy · 2021 · 9:16

Live Conscious — Protein launch

Acquisition cut of a product launch, built on a typographic system matched to the brand.

Live Conscious · 2021 · 16:9

Live Conscious — Landing page cut

The same launch re-cut for the landing page, opening on the customer's everyday problem before the product appears.

Live Conscious · 2021 · 16:9

Tru Alchemy — Retinol Reset

Amazon ad pairing editorial typography with product and beauty photography.

Tru Alchemy · 2023 · Amazon · 16:9

OPI × Disney's Oz the Great and Powerful

Nail design tutorial with actress Joey King for OPI's film tie-in collection.

OPI · Disney · 2013 · 16:9

04

VFX & compositing

Keying, tracking, roto, set extensions, and screen work, built in Nuke and Fusion. It's also why production calls me before a VFX shoot: I know what the plate needs to look like when it reaches the comp.

VFX Reel

Fire and destruction, holograms and screen replacement, set extensions, and invisible cleanup.

Compositing & effects · 2024

Ink and Rain — Trailer

Stylized, neon-soaked action from director Dallas King.

Role: visual effects

05

Story & sound

The craft underneath everything else: structure, performance, and pacing, and the sound work that makes a scene land.

Short film · 2017

Mirrored

A sci-fi short I directed and produced, then finished entirely myself: edit, compositing, 3D animation, sound design, dialog editing, ADR, and the final mix.

  • Best Short Film · Roswell Film Festival
  • Best Sci-Fi Short · Genre Celebration Festival
  • Nominee, Best Editing · Roswell
  • Nominee, Best Visual Effects · Genre Celebration

Director · Editor · VFX

Tulane School of Social Work

A dramatized case study of a therapist and a young client, built so students can see how trauma shows up in session.

Edit · color · sound · 2018

Tulane — Hurricane simulation

A utility control room counts down to landfall. Built to put emergency-management students inside the decision.

Edit · color · sound · graphics · 2019

SMU Cox — Leadership vignettes

Workplace dynamics told as Twilight Zone–style vignettes for MBA students.

Edit · color · sound · 2019

Localization & ADR — Ultraman

I dialog edited and mixed English localizations for four Japanese feature films and several series, including Ultraman X and Ultraman Ginga S: The Movie. A dub works when nobody notices it. This excerpt is from Ultra Fight Victory.

Dialog edit · ADR mix

Behind the camera — Star Wars: The Musical

I shoot as well as cut, which shapes how I plan coverage. Best Short, GeekfestLA at Long Beach Comic-Con, 2015.

Director of Photography

06

About

I started at Disney, building a stereo 3D rig while the format was still new. Then came sound, visual effects, and editing. Now I lead the technical side of a post department.

That first job set the pattern. At Disney's Studio New Technology group, in a summer internship that was extended to a full year, I co-wrote and produced a stereo 3D short and Jimmy the Projectionist, a training series Disney distributed to projectionists across the country on setting up digital cinema projection.

The work splits in two. The first half is craft: I take projects from script to final deliverable across story, motion graphics, sound, and color, and I've directed, shot, and cut my own films.

The second half is infrastructure. I pick the tools, write the standards, train the people who use them, and manage two editors directly. Most of that work is now pointed at generative AI. I test new tools on real deadlines, keep the ones that hold up in a real review, and write Python tools for DaVinci Resolve when what I need doesn't exist yet.

The interesting question isn't what these tools can generate. It's what they change about how a team works.

Recognition

  • Mirrored — Best Short Film, Roswell Film Festival 2017; Best Editing nominee
  • Mirrored — Best Sci-Fi Short, Genre Celebration Festival 2017; Best Visual Effects nominee
  • Mirrored — Directors' Choice nominee, Sci-On! 2017
  • Star Wars: The Musical — Best Short, GeekfestLA 2015 (DP)
  • The Real Life — Award of Excellence, Accolades Competition 2007 (Editor)
  • Star Award, Scale Media
  • B.A., Theatre and Film/TV Production, University of Southern California

Let's make something.

For projects, collaborations, and conversations about craft and pipeline.